Stanley Prequel
Inspired by the Stanley Parable and whipped up in a few hours here and there over the course of a week off.
I wanted to take another look at Unity development, so chose a small project to touch on various bits of the engine.
The result is this cobbled together monstrosity.
CRT shader is a reimplementation of the one here https://luka712.github.io/2018/07/21/CRT-effect-Shadertoy-Unity/ which was interesting to follow along.
Sound effects from https://www.premiumbeat.com/blog/free-sci-fi-hud-computer-sfx/
Icons from https://opengameart.org/content/game-icons
Playable with Keyboard|Gamepad
Controls for Intro screen:
- Space/Start: Start classic mode
- Enter|Y: Start extended mode
- Escape|View: Exit game (On web player will just freeze)
Controls for classic mode:
- Space|Start: Continue from incorrect entry
- X|X: Everything else
- Escape|View: Reset game
Controls for extended mode:
- X|X: Respond to commands requiring X
- Y|Y: Respond to commands requiring Y
- B|B: Respond to commands requiring B
- A|A: Respond to commands requiring A
- Space|Start: Continue from incorrect entry
- Escape|View: Reset game
Current known issues:
- None - It's perfect
Currently planned future development:
- Additional win/loss tracking
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | dcorner |
Genre | Simulation |
Made with | Unity |
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